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Headset and headphones
- About the VIVE Cosmos headset
- Putting on the VIVE Cosmos headset
- Can I wear prescription glasses while using the headset?
- Adjusting the IPD on the headset
- Flipping up the visor
- Connecting a USB device to VIVE Cosmos
- Removing or reattaching the face cushions
- Removing the front and back pads
- Reattaching the front and back pads to the headset
- Reattaching the headset cable strip to the back pad
- Detaching the top strap from the headset band
- Attaching the top strap to the headset band
- Replacing the front cover
- What does the status light on the headset mean?
Product care and maintenance
- What is the play area?
- Planning your play area
- Choosing the play area
- Setting up VIVE Cosmos for the first time
- Setting up the play area
- What is the recommended space for the play area?
- Can I include space occupied by furniture for the play area?
- Does VIVE Cosmos store my room or environment image?
- Can stationary experiences work at room scale?
- How do I fix download errors during VIVE Setup installation?
- I can't complete the room setup. What should I do?
- Why are the headset and controllers not tracked properly?
VIVE Reality System
- Disabling Volume limit
- Capturing screenshots in VR
- Seeing real surroundings
- Enabling motion compensation
- What is motion compensation?
- Updating the firmware
- Troubleshooting VIVE Cosmos
- Joining the VIVE Cosmos beta program
- Setting the power supply frequency
- What do the error codes and messages mean? What can I do?
What is motion compensation?
Motion compensation is a feature that helps smooth frame rates in VR applications for a more seamless visual experience. If an app is unable to consistently deliver the needed frame rate (90 FPS for VIVE Cosmos), motion compensation reduces the frame rate by half, and then uses advanced prediction algorithms to synthesize the missing frames. The result is smoother performance without stuttering or lag, while requiring less processing power to render. This can also help relieve disorientation and motion sickness caused by VR lag.
Motion compensation can further reduce the frame rate below half, and synthesize additional frames as needed. However, synthesized frames may have artifacts in some apps.
Here's how to enable motion compensation:
From VIVE Console, click > Settings > Video. Then, turn on the Motion compensation On/Off switch.
Supported graphics cards include:
NVIDIA® GeForce® GTX1060 or better. AMD™ GPU support coming soon.
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