Headset and headphones
- About the VIVE Cosmos headset
- Putting on the VIVE Cosmos headset
- Can I wear prescription glasses while using the headset?
- Adjusting the IPD on the headset
- Flipping up the visor
- Connecting a USB device to VIVE Cosmos
- Removing or reattaching the face cushions
- Removing the front and back pads
- Reattaching the front and back pads to the headset
- Reattaching the headset cable strip to the back pad
- Detaching the top strap from the headset band
- Attaching the top strap to the headset band
- Replacing the front cover
- What does the status light on the headset mean?
Product care and maintenance
- What is the play area?
- Planning your play area
- Choosing the play area
- What is the recommended space for the play area?
- Can I include space occupied by furniture for the play area?
- Does VIVE Cosmos store my room or environment image?
- Can stationary experiences work at room scale?
- How do I fix download errors during VIVE Setup installation?
- I can't complete the room setup. What should I do?
- Why are the headset and controllers not tracked properly?
- Setting up VIVE Cosmos for the first time
- Setting up the play area
VIVE Reality System
- Disabling Volume limit
- Capturing screenshots in VR
- Seeing real surroundings
- Enabling motion compensation
- What is motion compensation?
- Updating the firmware
- Troubleshooting VIVE Cosmos
- Joining the VIVE Cosmos beta program
- Setting the power supply frequency
- What do the error codes and messages mean? What can I do?
Setting up the play area
Set up a room-scale play area to enjoy an immersive VR experience. Or, you can choose to have a limited space or stationary experience only.
- From your computer, open the VIVE Console app.
- Click , and then select Room Setup.
Follow the on-screen instructions to complete the process.
Note: If you only want to have a stationary experience, select Limited space? in the step where you're asked to draw your play area boundaries.
Warning: When drawing the boundaries of the play area, make sure that the floor is cleared. Do not draw across space occupied by things (such as a table or a chair) since this may cause you to trip into the object while in VR.
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