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Introduction
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Hardware
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System setup
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Camera calibration
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FAQs
- How many base stations can I use?
- Can I use an odd number of base stations?
- Cleaning the base stations
- Can I use more than one VIVE Tracker (3.0)?
- Why does VIVE Tracker (3.0) automatically turn off?
- How do I verify that VIVE Tracker (3.0) is detected?
- What does the status light on VIVE Tracker (3.0) mean?
- Why doesn't the VIVE Tracker (3.0) status icon on the Mars dashboard turn blue?
- Troubleshooting VIVE Tracker (3.0)
- Why can't I see the incoming video feed in the Camera Calibration Tool?
Adding Mars as an endpoint in Unreal Engine
Here's how to add
Mars as an endpoint in
Unreal™ Engine.
- Go to Edit > Project Settings > Plugins > UDP Messaging > Static Endpoints, and then click +.
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Enter the
Mars IP address and port number (in this example,
"6666").
Tip: You can find the Mars IP on the Mars dashboard and the port number in the network settings. Just tap the network button to open the network settings.
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Click
+ Source, go to
Message Bus Source under
Live Link Sources, and then click
VIVE Live Link to open the Live Link plugin.
Related How-tos
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